Software Design


Hello everyone! We’ve been spending a lot of time in the last blog posts understanding what bad code is, how to objectively measure it, and even more, how to refactor a committed crime. And now, the time comes to understand how we can brilliantly craft a well-designed (hopefully?) greenfield project that is easy to maintain, to read, and to extend in the future. The purpose of software engineering is to control complexity not to create…

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